-1018421 //Hair Enabled
-1018124 //Soft-Selection
-1018066 //Symmetry
-170620 //Hide Selection
-170154 //Display Selected Channel
-170119 //Multi Channel Mode
-17101 //Stacked Materials
-16692 //Automatic Mode
-16691 //Automatic Mode
-16660 //Link to Object Manager
-16350 //Arrange Mode
-16333 //Snap to Frame
-13931 //Use as Render View
-13663 //X-Ray
-13639 //All Views
-13638 //View 4
-13637 //View 3
-13636 //View 2
-13635 //View 1
-13524 //Use Deformers
-13523 //Use Generators
-13522 //Use Expressions
-13521 //Use Animation
-13365 //Textures
-13364 //Backface Culling
-12555 //Snap to Frame
-12499 //Display Tags
-12339 //Grid
-12338 //Crosshairs
-12337 //Velocity
-12199 //Display Tags
-12156 //Coordinate System
-12155 //Z-Axis / Bank
-12154 //Y-Axis / Pitch
-12153 //X-Axis / Heading
5104 //Floor
5106 //Environment
5110 //Deflector
5111 //Gravity
5112 //Rotation
5113 //Wind
5114 //Friction
5115 //Turbulence
5119 //Attractor
5121 //Foreground
5122 //Background
5124 //Destructor
5128 //Bend
5129 //Bulge
5131 //Shear
5133 //Taper
5134 //Twist
5136 //Stage
5138 //Microphone
5139 //Loudspeaker
5143 //Wrap
5145 //Explosion
5146 //Formula
5147 //Melt
5148 //Shatter
5149 //Wind
5151 //Stereo Microphone
5153 //Construction Plane
5159 //Cube
5160 //Sphere
5161 //Platonic
5162 //Cone
5163 //Torus
5164 //Disc
5165 //Tube
5166 //Figure
5167 //Pyramid
5168 //Plane
5169 //Landscape
5170 //Cylinder
5171 //Capsule
5172 //Oil Tank
5173 //Relief
5174 //Polygon
5175 //Profile
5176 //Flower
5177 //Formula
5178 //Text
5179 //n-Side
5180 //4-Side
5181 //Circle
5182 //Arc
5183 //Cissoid
5184 //Cycloid
5185 //Helix
5186 //Rectangle
5187 //Star
5188 //Cogwheel
5189 //Vectorizer
5190 //Selection
5678,24,24 //Sun
5698,24,24 //Vibrate
5699,24,24 //Align To Spline
5700,24,24 //Align To Path
12002 //Stop
"xxx_unused" //New Sequence...
12077 //Perspective
12078 //Parallel
12079 //Left
12080 //Right
12081 //Front
12082 //Back
12083 //Top
12084 //Bottom
12085 //Military
12086 //Frog
12087 //Bird
12088 //Gentleman
12089 //Isometric
12090 //Dimetric
12091 //Gouraud Shading
12092 //Quick Shading
12093 //Wireframe
12094 //New...
12095 //Open...
12096 //Merge...
12098 //Save
12099 //Render to Picture Viewer
12100 //Camera
12101 //Object
12102 //Object Axis
12104 //Quit
12105 //Undo
12106 //Cut
12107 //Copy
12108 //Paste
12109 //Delete
12112 //Select All
12113 //Deselect All
100004772 //Group Objects
5100 //Polygon Object
5102 //Omni Light
5105 //Sky
12130 //Adapt to Object Axis
12131 //Adapt to World Axis
12132 //Fit to Object
12133 //Adapt to View
12134 //Mirror Horizontally
12135 //Mirror Vertically
12139 //Points
12141 //Reverse Sequence
12142 //Set First Point
12144 //Connect
12147 //Redraw
12148 //Frame Scene Without Camera/Light
12149 //Frame Default
12150 //Magnify
12151 //Frame Active Objects
12153 //X-Axis / Heading
12154 //Y-Axis / Pitch
12155 //Z-Axis / Bank
12156 //Coordinate System
100004700 //Object Manager
12159 //Material Manager
465001510 //Timeline
12161 //Render Settings...
12162 //Render Active Objects
12163 //Render View
12165 //Render Region
5103 //Camera
12167 //Save All Materials as...
12168 //Remove Unused Materials
12169 //Apply
"xxx_unused" //Divide...
"xxx_unused" //Adjust
"xxx_unused" //Zoom In
"xxx_unused" //Zoom Out
12184 //Texture
12185 //Texture Axis
12186 //Coordinate Manager
12187 //Polygons
12188 //Structure Manager
12190 //Hard Interpolation
12191 //Soft Interpolation
12192 //Fit to Image...
12193 //Fit to Region
12194 //Animation
12196 //Spline Object
"xxx_unused" //Display Tags
12201 //Link Active Object
12202 //Editor Camera
100004764 //Load Object...
100004765 //Save Objects as...
12211 //Remove Duplicate Materials
12218 //Save as...
465001203 //New Key...
12233 //Current State to Object
5107 //Loft NURBS
12235 //Generate UVW Coordinates
12236 //Make Editable
5116 //Extrude NURBS
5117 //Lathe NURBS
5118 //Sweep NURBS
5108 //FFD
5109 //Emitter
5123 //Bone
12250 //Fix Bones
"xxx_unused" //Connect
12252 //Render Materials
12253 //Render All Materials
12255 //Save Project...
"xxx_unused" //Browser
465001210 //Formula...
465001091 //Soft Interpolation
465001092 //Linear Interpolation
465001062 //Position Track to Spline
12270 //Revert to Saved...
5120 //Bezier NURBS
"xxx_unused" //Move/Scale...
465001208 //Spline to Position Track...
12287 //Configure...
12288 //Frame Scene
100004777 //Copy Tag to Children
100004775 //Scene Information
100004774 //Object Information
12297 //Redo
12298 //Model
12299 //Reset Bones
100004778 //Select Identical Child Tags
12302 //Reload C.O.F.F.E.E. Plugins
12305 //Console
12317 //Reset System...
100004773 //Expand Object Group
12319 //Picture Viewer
12333 //Sort Materials
465001097 //Mirror X
465001098 //Mirror Y
465001082 //Velocity
"xxx_unused" //Crosshairs
"xxx_unused" //Grid
465001211 //Cycle...
465001110 //Flat
"xxx_unused" //Cycle With Offset...
465001113 //Ramp Up
465001114 //Ramp Down
465001112 //Ridge
465001130 //Unify
"xxx_unused" //Frame Selection
465001064 //Bake Curve...
465001099 //Simplify Curve...
"xxx_unused" //Move...
"xxx_unused" //Scale...
465001032 //Frame All
12372 //Bake Particles...
12373 //Project Settings...
12374 //Invert All
465001022 //Frame Right Marker
465001128 //Frame Left Marker
465001018 //Frame Start
465001019 //Frame End
465001016 //Frame Active Time
465001126 //Markers from Selection
12390 //Close All
12391 //Save All
5125 //Metaball
12409 //Execute Last Plugin
12410 //Record Active Objects
12411 //Play Backwards
12412 //Play Forwards
12413 //Goto Prev Frame
12414 //Goto Next Frame
12415 //Goto Prev Key
12416 //Goto Next Key
12417 //Position
12418 //Scale
12419 //Rotation
12421 //Point Level Animation
12422 //Parameter
12423 //Preview Range
12424 //All Frames
12425 //Autokeying
12426 //Simple
12427 //Cycle
12428 //Ping-Pong
12429 //1
12431 //5
12432 //10
12433 //15
12435 //24
12436 //25
12437 //30
12441 //Project
465001212 //2D Sound Rendering...
"xxx_unused" //Insert Preview Range
"xxx_unused" //Delete Preview Range
12458 //Goto Frame...
465001066 //Quantize
5126 //Instance
12473 //Hide Selected
12474 //Hide Unselected
12475 //Unhide All
12476 //Invert Visibility
12477 //Undo View
12478 //Redo View
12479 //Invert
5142 //Symmetry
12497 //Box
12498 //Skeleton
12499 //Display Tags
12501 //Goto Start
12502 //Goto End
"xxx_unused" //Frame Time...
100004748 //Unfold All
100004749 //Fold All
12512 //New Render Settings...
12513 //Delete Render Settings
12516 //Stereo
12517 //DTS 5.1
5140 //Null Object
12519 //Target Camera
12520 //Target Light
5150 //Array
465001213 //3D Sound Rendering...
12539 //Isoparms
12540 //Lines
12544 //New View Panel
12552 //Set Selection
12554 //SDDS 7.1
"xxx_unused" //Snap to Frame
12556 //DDS EX 6.1
12557 //Select Connected
12558 //Grow Selection
12559 //Shrink Selection
12562 //Move Down Sequence
12563 //Move Up Sequence
12566 //Equal Tangent Length
12567 //Equal Tangent Direction
12568 //Join Segment
12569 //Break Segment
465001060 //Unfold All
465001059 //Fold All
465001206 //Frame Marker...
"xxx_unused" //Get Time Curve from...
465001125 //Delete All Markers
"xxx_unused" //New Marker...
12664 //Close
300000186 //Command Manager
12668 //Global Status Bar
13015 //New Material
13017 //Load Materials...
13020 //Save Materials as...
100004769 //Search First Active Object
13038 //Frame Selected Elements
13316 //Explode Segments
13320 //Undo (Action)
13323 //Select All
13324 //Deselect All
465001206 //Goto Marker...
13364 //Backface Culling
13365 //Textures
13521 //Use Animation
13522 //Use Expressions
13523 //Use Generators
13524 //Use Deformers
13541 //Sun Light
13577 //Assign UVW Coordinates
465001061 //Bake Object
13620 //Single View
13621 //2 Views Stacked
13622 //2 Views Side by Side
13623 //3 Views Top Split
13624 //3 Views Bottom Split
13625 //3 Views Left Split
13626 //3 Views Right Split
13627 //4 Views
13628 //4 Views Top Split
13629 //4 Views Bottom Split
13630 //4 Views Left Split
13631 //4 Views Right Split
13632 //4 Views Stacked
13633 //4 Views Side by Side
13635 //View 1
13636 //View 2
13637 //View 3
13638 //View 4
13639 //All Views
13661 //Inverse Kinematics
13663 //X-Ray
13746 //Menu Manager
13770 //Set Vertex Weight...
13931 //Use as Render View
13957 //Clear
13971 //Linear
14000 //Akima
14001 //Bezier
14002 //B-Spline
14003 //Create Outline
14004 //Cross Section
14005 //Cubic
14006 //Line Up
14011 //Selection Info
"xxx_unused" //Structure Info
14023 //Align Normals
14029 //Disconnect
14038 //Mirror
14039 //Optimize...
14041 //Reverse Normals
14046 //Split
14047 //Subdivide...
14048 //Triangulate
14050 //Untriangulate...
14055 //Freehand
16001 //Default Interpolation
16194 //Flush Illumination Caches
16297 //Find First Active Material
16298 //Select Materials of Active Objects
465001032 //Frame All
465001017 //Frame Selection
465001075 //Snap to Frame
"xxx_unused" //F-Curve Manager
465001094 //Ease In
465001096 //Ease Out
465001095 //Easy Ease
465001093 //Step
465001083 //Auto Relative
465001084 //Reset Relative
465001001 //Record Selected
465001037 //Arrange Mode
16351 //Edges
16370 //Select Texture Tags/Objects
16388 //Select Children
465001034 //Show All Animated
16391 //Play Sound
16430 //Show Tracks...
465001057 //Remove Object
465001058 //Remove All
465001110 //Clamp
16547 //Show F-Curves...
"xxx_unused" //F-Curve List
465001052 //Link to Object Manager
"xxx_unused" //Remove All
"xxx_unused" //Automatic Mode
"xxx_unused" //Automatic Mode
16716 //Break Phong Shading
16717 //Unbreak Phong Shading
16718 //Select Broken Phong Edges
16722 //New Material Group...
16723 //Remove Material Group
16725 //Load Textures
16726 //Unload Textures
16739 //Mini Icons
16740 //Small Icons
16741 //Medium Icons
16742 //Large Icons
17038 //UV Points
17039 //UV Polygons
17040 //Magnet
17041 //Non-Uniform Scale
17042 //Shear U
17043 //Shear V
17101 //Stacked Materials
17105 //Gouraud Shading (Lines)
17106 //Constant Shading
17107 //Quick Shading (Lines)
17108 //Hidden Line
17138 //Configure All...
17199 //MaxonForm
17201 //Constant Shading (Lines)
17258 //Enable 3D Paint
17259 //Disable 3D Paint
50000 //Render Settings
51000 //Documents
52000 //Recent Files
53000 //Plugins
55000 //No Scene Cameras
56000 //Default Layout
60000 //Export Filter
65000 //Scripts
66000 //Keyframe Selection
69000 //Selection Filter
70000 //Display Filter
100038 //Batch Rendering...
150013 //3D Painting Mode
170000 //New Texture...
170001 //Open Texture...
170002 //Revert Texture to Saved...
170003 //Close Texture
170004 //Save Texture
170005 //Save Texture as...
170006 //Save Texture as Copy...
170007 //Copy Merged
170009 //Show UV Mesh
170022 //Mirror U
170023 //Mirror V
170025 //Fit to Screen
170026 //Zoom 100%
170027 //Zoom In
170028 //Zoom Out
170029 //Set Zoom...
170050 //New Layer
170051 //Add Layer Mask
170052 //Duplicate Layer
170053 //Delete Layer
170054 //Flatten Layers
170055 //Flatten Visible Layers
170056 //Merge Layer Down
170057 //Merge Linked
170058 //Selection from Layer
170059 //New Alpha Channel
170060 //Convert to Grayscale
170061 //Convert to RGB
170064 //Bitmap Properties
170103 //New Texture View
170105 //Color Settings
170106 //Brush Presets
170107 //Color Presets
170108 //Layer Manager
170119 //Multi Channel Mode
170120 //Close All Textures
170121 //Save All Textures
170122 //Select Circle
170123 //Select Rectangle
170124 //Select Polylines
170125 //Select Lasso
170126 //Magic Wand
170127 //Select Color Range
170128 //Select All
170129 //Deselect All
170130 //Invert All
170131 //Move Layer
170132 //Magnify
170133 //Eyedropper
170134 //Brush
170135 //Clone Tool
170136 //Eraser
170137 //Fill Bitmap
170138 //Transform Bitmap
170139 //Draw Line
170140 //Draw Text
170141 //Draw Polygon Shape
170145 //Texture Size...
170146 //Canvas Size...
170147 //Rotate Texture...
170148 //Flip Texture Horizontal...
170149 //Flip Texture Vertical...
170150 //Fill Layer
170151 //Fill Polygons
170152 //Outline Polygons
170153 //Create Mask from Selection
170154 //Display Selected Channel
170155 //Tile U
170156 //Tile V
170159 //Raybrush Render View
170160 //Raybrush Render Active Objects
170161 //Raybrush Render Region
170220 //Edit Selection Mask
170221 //Remap...
170222 //Store UV
170223 //Restore UV
170224 //Start Interactive Mapping
170225 //Stop Interactive Mapping
170228 //Clear UV
170229 //Fit Canvas to UV
170231 //Add Selection to Layer Mask
170232 //Subtract Selection from Layer Mask
170238 //Selection from Layer (Add)
170239 //Selection from Layer (Sub)
170340 //Paste into Selection
170437 //Feather...
170438 //Grow Selection...
170439 //Shrink Selection...
170442 //Undo (Texture)
170567 //Crop Texture...
170576 //Projection Painting
170592 //Gradient Tool
170613 //Apply Projection
170614 //Discard Projection
170615 //Toggle Fore-/Background
170620 //Hide Selection
170625 //Paint Setup Wizard
170647 //Dodge Tool
170648 //Burn Tool
170649 //Smear Tool
170650 //Sponge Tool
170664 //New Layer Set
170667 //Detach Projection Plane
1000200,22,22 //Rigid Body Dynamic
1000203 //Solver Object
1000204,22,22 //Constraint
1000209 //Gravity
1000210 //Wind
1000211 //Drag
1000214,22,22 //Soft Body Spring
1000216,22,22 //Rigid Body Spring
1000217 //RBS Draw Tool
1000218 //RBS Selection Tool
1000300 //Initialize Object
1000301 //Initialize All Objects
1000302 //Bake Solver...
1000303 //Bake All Solvers...
1000304 //Clear Solver
1000305 //Clear All Solvers
1000306 //Set Soft Mass...
1000307 //Add Soft Springs...
1000309 //Delete Soft Springs
1000313 //Initialize Soft Rest Length
1000315 //Point Selection -> Spring Selection
1000316 //Dynamics Palette
1000468 //Attribute Manager
1000474 //Preferences...
1000581 //Send Scene Back...
1000974 //Make Preview...
1001001,24,24 //Look at Camera
1001002 //Atom Array
1001003 //Spherify
1001076 //Model Bank
1001084 //Script Manager
1001143,24,24 // ID_GV_OPERATOR_DUMMY
1001144,24,24 // ID_GV_OPERATOR_GROUP
1001149,24,24 //XPresso
1001253 //Polygon Reduction
1001381,24,24 // ID_TP_PGROUP Node
1001414 //Particle Geometry
1002603 //Explosion FX
1007455 //HyperNURBS
1007573 //Weight HyperNURBS
1007579,24,24 //HyperNURBS Weight
1008796 //Spline Rail
1008982 //Spline Deformer
1009377 //TurboSquid
1009661 //Edge Cut
1009671 //Edge to Spline
1009975 //FlashEx V2...
1010122 //Bone Mirror
1010136 //Melt
1010209,24,24 //FlashEx
1010321,22,22 //Shockwave3D Double Sided
1010865 //Boole
1011012,24,24 //Sketch Style
1011126 //Matrix Extrude
1011133 //Bake Texture...
1011145 //Create Sky
1011146,24,24 // Sky Object
1011147 //Sky Manager...
1011160 //Relax UV
1011161 //Copy UV Points
1011162 //Paste UV Points
1011163 //Max UV
1011164 //Flip Sequence
1011165 //Move Down Sequence
1011166 //Move Up Sequence
1011167 //UV Terrace
1011168 //UV Manager...
1011169 //Fit UV to Canvas
1011170 //Optimal Mapping
1011171 //Transform
1011172 //Realign
1011177 //Search
1011178 //Fill Selection
1011179 //Outline Selection
1011180 //Ring Selection
1011181 //Convert Selection
1011182 //Measure & Construction
1011183 //Extrude
1011192 //Loop Selection
1011194,24,24 //Cloud Group
1011196,24,24 //Cloud
1011198 //Bake Texture Tag
1011961,24,24 //Sketch Render
1015924 //Collapse
1016007 //Film Move
1016008 //Film Magnify
1016009 //Film Zoom
1016010 //Zoom In
1016011 //Zoom Out
1016030 //Knife
1016114 //Tweak Mode
1016117 //Default Mode
1016118 //Auto Switch Mode
1016160 //N-gon Triangulation
1016173 //Retriangulate N-gons
1016174 //Remove N-gons
1016176 //Show Axis
1016177 //Increase HN Subdivision
1016178 //Decrease HN Subdivision
1016179 //Use Isoline Editing
1016185 //Magnet
1016202 //Brush
1016207 //Invert Object Selection
1016208 //Hide Objects
1016209 //Show Objects
1017163 //Content Browser
1017305 //HAIR_STYLE_OBJECT_ID
1017326,24,24 //Hair Collider
1017448 //Live Selection
1017454 //Move
1017457 //Points
1017458 //Guides
1017459 //Roots
1017460 //Tips
1017487 //Vertex
1017488 //Select All
1017489 //Deselect All
1017490 //Hide
1017491 //Show All
1017495 //Invert
1017510 //Grow Selection
1017530 //Convert Selected
1017531,24,24 //Lock Selected
1017532,24,24 //Unlock All
1017533,24,24 //Hide Locked
1017534 //Scale
1017540 //Convert To Spline
1017541 //Convert From Spline
1017542 //Cut
1017548 //Clump
1017549 //Straighten
1017568 //Push
1017578,24,24 //Hair
1017581 //Brush
1017617 //Comb
1017637 //Even Segments
1017638 //Set Roots
1017640 //Add Guides
1017642 //Unroot Guides
1017671,24,24 //Hair Tangents
1017729,24,24 //Hair Material
1017746,24,24 //Hair Selection
1017747 //Set Selection
1017874,24,24 //Light
1018007,24,24 //Set As Dynamics
1018036 //Delete Guides
1018051 //Copy Guides
1018052 //Cut Guides
1018053 //Paste Guides
1018065 //Symmetry Manager
1018066 //Symmetry
1018067 //Mirror
1018068,24,24 //Spline Dynamics
1018074,24,24 //Constraint
1018100 //Lasso Selection
1018101 //Polygon Selection
1018102 //Rectangle Selection
1018123 //Soft-Selection Manager
1018124 //Soft-Selection
1018164,24,24 //Dynamics Interaction
1018166 //Curl
1018169 //Rotate
1018329,24,24 //Hair Vertex
1018373 //Selection
1018385,24,24 //Render
1018396 //Feathers Object
1018401 //Add Hair
1018421 //Hair Enabled
1018462 //Connect Guides
1018463 //Split Guides
1018464 //Select Hidden
1018465 //Paste To New
1018466 //Hairs To Guides
1018467 //Next Vertex
1018468 //Prev Vertex
1018470,24,24 //Unlock Selected
1018492 //Palette
1018544,24,24 //Cloner Object
1018545,24,24 //Matrix Object
1018561,24,24 //Shader Effector
1018643,24,24 //Random Effector
1018655,24,24 //Tracer
1018685,24,24 //Displace Deformer
1018774,24,24 //Spline Effector
1018775,24,24 //Inheritance Effector
1018791,24,24 //Fracture Object
1018820 //Virtual Walkthrough Tool
1018880 //Walkthrough Collision Orbit Tool
1018881,24,24 //Step Effector
1018882,24,24 //Sound Effector
1018883,24,24 //Formula Effector
1018889,24,24 //Target Effector
1018935,24,24 //Time Effector
1018957,24,24 //MG Instance Object
1019010,24,24 //ID_GVMOTIONMODIFIER
1019221,24,24 //Spline Wrap
1019234,24,24 //Delay Effector
1019268,24,24 //Text Object
1019296,24,24 //ID_GVSAMPLEEFFECTOR
1019302,24,24 //ID_GVFALLOFF
1019337,24,24 //Cache Tag
1019342,24,24 //Linear Clone Tool
1019343,24,24 //Radial Clone Tool
1019344,24,24 //Grid Clone Tool
1019351,24,24 //Group Effector
1019358,24,24 //Extrude
1019396,24,24 //Spline Mask
1019597 // Walkthrough Collision Detection Tag
100001200 //Cappucino
100001308,22,22 //MOCCA IK
100001311 //PYNTHESIZER_OBJECT "xxx_unused"
100001315 //TimeWarp
100001318 //Bone Tool
100001322 //Set Chain Rest Position
100001323 //Set Chain Rest Rotation
100001324 //Setup IK Chain
100001325 //Add Anchor
100001328 //Use MOCCA IK
100001600 //P2P Manager
100001607 //P2P Library
100001609 //Auto Redraw
100001610 //KeyReducer
100001614 //MOMIX_OBJECT  "xxx_unused"
100001616 //MoMix Object  "xxx_unused"
100001618 //Add Root Goal
100001619 //Add Tip Goal
100001620 //Claude Bonet
100001622 //Add UpVector
100001623 //MOCCA Palette
"xxx_unused" //Setup Motion Blend Tracks 
"xxx_unused" //Show Transitions
100001735,22,22 //Retarget
100001736,24,24 //PoseMixer "xxx_unused"
100001740,22,22 //Quaternion
100001741 //Auto IK-Lock
100004007 //Cloth Nurbs
100004020,22,22 //Cloth
100004021,22,22 //Collider
100004022,22,22 //Belt
100004023 //Cache Tool
200000031 //Default Light...
200000065 //Set Point Value
200000067 //Duplicate
200000068 //Arrange
200000069 //Transfer
200000070 //Randomize
200000071 //Center
200000082 //ID_MEASURE_OBJECT
200000083 //Live Selection
200000084 //Rectangle Selection
200000085 //Lasso Selection
200000086 //Polygon Selection
200000088 //Move
200000089 //Scale
200000090 //Rotate
200000108 //32-bit Preview Options...
450000000 //Normal Move
450000001 //Normal Scale
450000002 //Normal Rotate
450000003 //Smooth Shift
450000004 //Extrude Inner
450000005 //Bevel
450000006 //Create Polygon
450000007 //Add Point
450000008 //Bridge
450000009 //Weld
450000010 //Close Polygon Hole
450000011 //Stitch and Sew
450000012 //Slide
450000014 //Iron
450000017 //Set Objects
450000023 //Cloud Tool
450000039 //Round
450000042 //Clone
450000043 //Chamfer
450000045 //Array
450000046 //Project
450000050 //Open Sky Presets...
450000051 //Bake Object...
450000057 //Connect Clouds
450000058 //Cloud
450000059 //Cloud Group
465000402 //External Compositing
"save as template" //Save as Template
"newarealight" //Area Light
"newinfinitelight" //Infinite Light
"newspotlight" //Spot Light
"save incremental" //Save Incremental...
"snapping 25d" //2.5D Snapping
"snapping 2d" //2D Snapping
"snapping 3d" //3D Snapping
"snapping axis" //Axis Snapping
"snapping const-plane" //Construction Plane
"snapping edges" //Edge Snapping
"snapping gridline" //Gridline Snapping
"snapping gridpoint" //Grid Snapping
"snapping midpoint" //Midpoint Snapping
"snapping none" //No Snapping
"snapping perpendicular" //Perpendicular Snapping
"snapping points" //Point Snapping
"snapping polygon center" //Polygon Center Snapping
"snapping polygon" //Polygon Snapping
"snapping spline" //Spline Snapping
"snapping splinegrid" //Spline Grid Snapping
"snapping tangent" //Tangent Snapping
9000,17,15 // Pin
12678,8,11 // Layout Submenu Indicator
12679,16,17 // Unlocked
-12679,16,17 // Locked
12680,16,15 // Histogram Window Icon
300000118,9,9 // Plus
300000119,9,9 // Minus
5616,22,22 // Texture Tag
200000122,7,7 // AM Anim
300000121,7,7 // AM Key
300000122,7,7 // AM Sequence
300000123 // Folder
300000124,9,9 // Opened
300000125,9,9 // Closed
300000126,19,19 // AM Left
300000127,19,19 // AM Right
300000128,19,19 // AM Up
300000129,19,19 // AM Duplicate
13563,15,15 // Move
13564,15,15 // Scale
13565,15,15 // Rotate
13640,15,15 // 4 sided view
17301,16,15 // Fullscreen
12097,7,7 // Closer Released
-12097,7,7 // Closer Pressed
300000130,16,18 // Paintsetupwizard State 0
300000131,16,18 // Paintsetupwizard State 1
300000132,16,18 // Paintsetupwizard State 2
300000133,24,24 // Xpresso 
300000134,24,24 // Xpresso 
300000135,24,24 // Xpresso 
300000136,24,24 // Xpresso 
300000137,24,24 // Xpresso 
300000138,24,24 // Xpresso
300000139,24,24 // Xpresso
300000140,24,24 // Xpresso 
300000141,24,24 // TP Node
300000142 // CoffeeScript
5608,24,24 // Anchor Tag
5629,24,24 // Protection Tag 
5684,24,24 // Metaball Tag 
5612,24,24 // Phong Tag 
5636,24,24 // Motionblur Tag 
5647,24,24 // WWW Tag 
5637,24,24 // Compositing Tag 
5613,24,24 // Display Tag 
5675,24,24 // Coffee Expression Tag 
5614,24,24 // Kinematic Tag 
5685,24,24 // Bake Particle Tag 
5674,24,24 // Pointselection Tag 
5673,24,24 // Polygonselection Tag 
5671,24,24 // UVW Tag 
5677,24,24 // Fix Expression Tag 
5676,24,24 // Target Expression Tag 
5679,24,24 // IK Expression Tag 
5701,24,24 // Edge Selection Tag 
5693,24,24 // Stop Tag 
5690,24,24 // Sticktexture Tag 
5711,24,24 // Normal Tag 
5682,24,24 // Vertexmap Tag 
5683,24,24 // Restriction Tag 
300000187,14,14 // RESOURCEIMAGE_CLEARSELECTION
300000143,24,24 // UVW Tag Locked
300000144,24,24 // Instance Object Broken
300000145,24,24 // Light Shadows
300000146,24,24 // Light Spot
300000147,24,24 // Light Spot, Shadows
300000148,24,24 // Light Parallel
300000149,24,24 // Light Parallel, Shadows
300000150,24,24 // Light Area
300000151,24,24 // Light Area, Shadows
300000152,24,24 // AM ViewPort 
300000153,24,24 // AM CTrack
300000154,24,24 // AM BaseKey
300000155,24,24 // AM BaseSequence
300000156,24,24 // AM BaseTrack 
300000157,24,24 // AM Unknown
300000158,24,24 // AM PluginShader
300000159,24,24 // AM PaintBitmap
300000160,24,24 // AM Multiple
300000250,6,9 // Sniper
"xxx_unused" // Null Object
5101,24,24 // Spline Object
"xxx_unused" // Instance Object
1018640,24,24 // MG Effector Active
1018641,24,24 // MG Effector Inactive
1015549 // IGES Base Curve
1015545 // IGES Base Group
1015548 // IGES Base Surface
1015547 // IGES Mapped Curve
1015546 // IGES Trimmed Surface
1015589 // IGES Entity
1015588,24,24 // IGES Import
1001446,24,24 // TP Draw
300000161,15,15 // BP Eye Active
300000162,15,15 // BP Eye Inactive
300000163,15,15 // BP Pen Active
300000164,15,15 // BP Pen Inactive
300000165,15,15 // BP Alpha Active
300000166,15,15 // BP Alpha Inactive
300000167,15,15 // BP Linked Active
300000168,15,15 // BP Linked Inactive
300000169,6,5 // BP Axis
300000170,15,15 // BP Crossed
300000171,14,16 // RESOURCEIMAGE_MOCCATREEVIEWNO							
300000172,14,16 // RESOURCEIMAGE_MOCCATREEVIEWYES						
300000173,14,16 // RESOURCEIMAGE_MOCCATREEVIEWLOCKED					
300000174,22,22 // RESOURCEIMAGE_MOCCAIKTAG1									
300000175,22,22 // RESOURCEIMAGE_MOCCAIKTAG2									
300000176,22,22 // RESOURCEIMAGE_MOCCAIKTAG3									
300000177,22,22 // RESOURCEIMAGE_MOCCAIKTAG4									
300000178,22,22 // RESOURCEIMAGE_MOCCAIKTAG5									
300000185,22,22 // RESOURCEIMAGE_MOCCAIKTAG6
300000179,32,26 // RESOURCEIMAGE_BITMAPFILTERPLUS						
300000180,32,26 // RESOURCEIMAGE_BITMAPFILTERMINUS						
300000181,22,22 // RESOURCEIMAGE_CLOTHING1										
300000182,22,22 // RESOURCEIMAGE_CLOTHING2										
300000183,22,22 // RESOURCEIMAGE_CLOTHING3										
300000184,22,22 // RESOURCEIMAGE_CLOTHING4										
1009313,15,15	// IN_EXCLUDE_ICON_1_ON										
1009314,15,15	// IN_EXCLUDE_ICON_2_ON										
1009315,15,15	// IN_EXCLUDE_ICON_3_ON										
1009316,15,15	// IN_EXCLUDE_ICON_4_ON										
300000103,15,15	// IN_EXCLUDE_TRANSPARENCY_ON										
300000104,15,15	// IN_EXCLUDE_REFLECTION_ON										
300000105,15,15	// IN_EXCLUDE_REFRACTION_ON										
1009317,15,15	// IN_EXCLUDE_ICON_1_OFF									
1009318,15,15	// IN_EXCLUDE_ICON_2_OFF									
1009319,15,15	// IN_EXCLUDE_ICON_3_OFF									
1009320,15,15	// IN_EXCLUDE_ICON_4_OFF									
300000100,15,15	// IN_EXCLUDE_TRANSPARENCY_OFF									
300000101,15,15	// IN_EXCLUDE_REFLECTION_OFF									
300000102,15,15	// IN_EXCLUDE_REFRACTION_OFF									
200000126,16,16 // LAYERMASK1
200000127,16,16 // LAYERMASK2
200000128,16,16 // LAYERMASK3
200000129,16,16 // LAYERMASK4
200000130,16,16 // LAYERMASK5
200000131,16,16 // LAYERMASK6
200000132,16,16 // LAYERMASK7
200000133,16,16 // LAYERMASK8
200000134,16,16 // LAYEREMPTY
1001009 // VPcelrender
1001008 // VPcolorcorrection
1001194 // VPcolormapping
1001186 // VPcylindricallens
1001400 // VPdepthoffield
1001010 // VPscenemotionblur
1001401 // VPglow
1001402 // VPhighlights
1001049 // VPlenseffects
1001014 // VPmedianfilter
1001007 // VPobjectglow
1001015 // VPremote
1001013 // VPsharpenfilter
1001012 // VPsoftenfilter
1002008 // VPvectormotionblur
1017325 // VPhair
1001011 // VPobjectmotionblur						
1011015 // VPsketch
300000188 // RESOURCEIMAGE_GENERICCOMMAND
~100004701,100004700 // inherit ObjectManager
~100004702,100004700 // inherit ObjectManager
~100004703,100004700 // inherit ObjectManager
~465001511,465001510 // inherit Timeline
~465001512,465001510 // inherit Timeline
~465001513,465001510 // inherit Timeline
100004704 // Layer Manager
1019362 // CA_JOINT_OBJECT_ID	
1019363 // CA_SKIN_OBJECT_ID		
1019364 // CA_CONSTRAINT_TAG_ID	
1019365 // CA_WEIGHT_TAG_ID		
1019561 // CA_IK_TAG_ID		
1019862 // CA_IKSPLINE_TAG_ID	
1019499 // CA_WEIGHT_TOOL_ID	
1019600 // CA_JOINT_TOOL_ID		
1019953 // CA_MIRROR_TOOL_ID	
1019701 // CA_COMMAND_CONVERT_FROM_MOCCA_ID	
1019702 // CA_COMMAND_CONVERT_TO_MOCCA_ID		
1019949 // CA_COMMAND_JOINTS_TO_SPLINE			
1019950 // CA_COMMAND_SPLINE_TO_JOINTS			
1019884 // CA_COMMAND_ADD_IK_ID				
1019881 // CA_COMMAND_BIND_ID				
1019883 // CA_COMMAND_ALIGN_ID				
1019954 // CA_COMMAND_SET_POSE				
1019937 // CA_COMMAND_RESET_POSE			
1019938 // CA_COMMAND_TO_PREFERRED			
1019939 // CA_COMMAND_SET_PREFERRED			
1019940 // CA_COMMAND_RESET_PSR				
1019941 // CA_COMMAND_CONVERT_TO_NULLS		
1019942 // CA_COMMAND_CONVERT_TO_JOINTS		
1019943 // CA_COMMAND_SELECTED_TO_JOINTS		
1019944 // CA_COMMAND_SWITCH_IK				
1019945 // CA_COMMAND_SWITCH_SYMMETRY		
1019946 // CA_COMMAND_COPY_CHAIN			
1019947 // CA_COMMAND_MAP_CHAIN				
1019948 // CA_COMMAND_MIRROR_CHAIN			
1019951 // CA_COMMAND_REMOVE_PARENT			
300001034 // VisualSelector
~300001035,300001034 // inherit VisualSelector Tag
1019764 // Morph Brush
1019768 // Morph Deformer
1019774 // Shrinkwrap Deformer
1019773 // VAMP
1019744 // DriverTag
1019633 // MorphTag
1018327 // TensionTag
1019592 // Muscle Object
1019632 // Muscle Deformer
1019731 // ID_MORPH_ACTIVETAG	
1019662 // ID_MORPH_BASEMORPHTAG	
1019663 // ID_MORPH_TARGETTAG
1019677 // CA_OBJECT_FALLOFF OBJECT
"xxx_unused" //RESOURCEIMAGE_TIMELINE_FCURVE1						
"xxx_unused" //RESOURCEIMAGE_TIMELINE_FCURVE2						
300000191,19,19 // RESOURCEIMAGE_TIMELINE_KEY1								
300000192,19,19 // RESOURCEIMAGE_TIMELINE_KEY2								
300000193,19,19 // RESOURCEIMAGE_TIMELINE_LOCK1							
300000194,19,19 // RESOURCEIMAGE_TIMELINE_LOCK2							
300000196,19,21 // RESOURCEIMAGE_SCENEBROWSER_FILTER1				
300000197,19,21 // RESOURCEIMAGE_SCENEBROWSER_FILTER2				
300000198,19,19 // RESOURCEIMAGE_SCENEBROWSER_FIND1					
300000199,19,19 // RESOURCEIMAGE_SCENEBROWSER_FIND2					
300000200,19,20 // RESOURCEIMAGE_SCENEBROWSER_PATH1					
300000201,19,20 // RESOURCEIMAGE_SCENEBROWSER_PATH2					
300000195,19,20 // RESOURCEIMAGE_SCENEBROWSER_HOME						
1018958 // Fur Object
1019952 // CA Naming Tool
1018483 // Powerslider
~100004768,16388 // inherit SelectChildren
~100004794,1016207 // inherit Invert Selection
440000016 // Cloner mode Object
440000017 // Cloner mode Linear
440000018 // Cloner mode Radial
440000019 // Cloner mode GridArray
465001514 // Timeline Marker
~465001007,1000474 // Timeline Preferences
~1018432,1000474 // Browser Preferences
300000202,13,13 // RESOURCEIMAGE_TIMELINE_STATE1
300000203,13,13 // RESOURCEIMAGE_TIMELINE_STATE2
300000204,13,13 // RESOURCEIMAGE_TIMELINE_STATE3
300000205,13,13 // RESOURCEIMAGE_TIMELINE_STATE4
300000206,13,13 // RESOURCEIMAGE_TIMELINE_STATE5
300000207,13,13 // RESOURCEIMAGE_TIMELINE_STATE6
300000208,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE1
300000209,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE2
300000210,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE3
300000211,13,13 // RESOURCEIMAGE_TIMELINE_KEYSTATE4
300000212,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE1
300000213,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE2
300000214,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE3
300000215,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE4
300000216,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE5
300000217,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE6
300000218,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE7
300000219,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE8
300000220,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE9
300000221,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE10
300000222,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE11
300000223,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE12
300000224,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE13
300000225,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE14
300000226,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE15
300000227,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE16
300000228,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE17
300000229,13,13 // RESOURCEIMAGE_LAYERMANAGER_STATE18
300000230,17,17 // RESOURCEIMAGE_OBJECTMANAGER_STATE1
300000231,17,17 // RESOURCEIMAGE_OBJECTMANAGER_STATE2
300000232,17,17 // RESOURCEIMAGE_OBJECTMANAGER_STATE3
300000233,17,17 // RESOURCEIMAGE_OBJECTMANAGER_STATE4
300000234,5,5 // RESOURCEIMAGE_OBJECTMANAGER_DOT1
300000235,5,5 // RESOURCEIMAGE_OBJECTMANAGER_DOT2
300000236,5,5 // RESOURCEIMAGE_OBJECTMANAGER_DOT3
300000237,5,5 // RESOURCEIMAGE_OBJECTMANAGER_DOT4
300000238,6,8 // RESOURCEIMAGE_OBJECTMANAGER_LOCK
300000239,24,24 // RESOURCEIMAGE_TIMELINE_FOLDER1
300000240,24,24 // RESOURCEIMAGE_TIMELINE_FOLDER2
300000241,24,24 // RESOURCEIMAGE_TIMELINE_FOLDER3
300000242,24,24 // RESOURCEIMAGE_TIMELINE_FOLDER4
300000243,24,24 // RESOURCEIMAGE_TIMELINE_ROOT1
300000244,24,24 // RESOURCEIMAGE_TIMELINE_ROOT2
300000245,24,24 // RESOURCEIMAGE_TIMELINE_ROOT3
300000246,15,15 // RESOURCEIMAGE_OBJECTMANAGER_DISP1
300000247,15,15 // RESOURCEIMAGE_OBJECTMANAGER_DISP2
300000248,15,15 // RESOURCEIMAGE_OBJECTMANAGER_DISP3
300000249,15,15 // RESOURCEIMAGE_OBJECTMANAGER_DISP4
~-12411,12002 // Stop Inheritance
~-12412,12002 // Stop Inheritance
300000251,19,19 // RESOURCEIMAGE_BROWSER_DESKTOP							 
300000252,19,19 // RESOURCEIMAGE_BROWSER_HOME								 
300000253,19,19 // RESOURCEIMAGE_BROWSER_PRESET							 
300000254,19,19 // RESOURCEIMAGE_BROWSER_CATALOG							 
300000255,19,19 // RESOURCEIMAGE_BROWSER_SEARCH							 
300000256,19,19 // RESOURCEIMAGE_BROWSER_PLAY								 
300000257,19,19 // RESOURCEIMAGE_BROWSER_PAUSE								 
300000258,16,12 // RESOURCEIMAGE_BROWSER_SMALLVIEW						 
300000259,16,12 // RESOURCEIMAGE_BROWSER_BIGVIEW							 
~300000260,300000252 // Onlinehelp Home
170109 // BP Color
170111 // BP Luminance
170112 // BP Transparency
170113 // BP Reflection
170114 // BP Environment
170115 // BP Bump
170116 // BP Alpha
170117 // BP Specular Color
170118 // BP Displacement
170110 // BP Diffusion
170674 // BP Normal
170624 // BP ActiveChannel
465001004 // Region Tool
465001005 // Ripple
465001092 // Linear
465001093 // Step
465001003 // Spline
465001108 // Lock Tangent Angles
465001109 // Lock Tangent Length
465001107 // Zero Angle
465001106 // Zero Length
465001102 // Auto Tangents
465001103 // Break Tangents
465001117 // Create Snapshot
465001118 // Swap Snapshot
465001116 // View Snapshot
465001073 // Enable Snap
465001072 // Key Unmute
465001071 // Key Mute
465001028 // Frame Preview Range
465001020 // Frame Project Settings
465001202 // Frame Range
465001089 // Move Curve
1010819 // Axis Center
1011981 // View Center
1011982 // Center Axis To
1011983 // Center To Parent
1011984 // Center Parent To
1011985 // Center Object To
1011010 // ConnectObject
430000021 // IRR
430000041 // IRR - Open Dialog
430000031 // IRR - Save
1020190 // Use Constraints
465001037 // Automatic Mode
465001075 // Enable Frame Snapping
465001200 // Snap Settings...
1012129 // Path Selection
1019730 // Phong Break Selection
465001036 // Link View with Preview Range
465001101 // Zero Angle/Length
~1019458,1019337 // inherit MoGraf BakeTag With Cache
~1019485,1019337 // inherit MoGraf BakeTag Cache
